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TEDARIONAS

3D Generalist

About me

For the past 5 years, I've been professionally working in computer graphics.
I started out creating characters and assets for Minecraft add-ons.
Gradually, my range of tasks expanded: game models, 3D elements for websites, videos.

  • MODELING (high-poly / low-poly)

  • TEXTURES and MATERIALS

  • ARMATURES and WEIGHT PAINTING

  • ANIMATIONS

  • RENDERS and POST-PRODUCTION

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