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TEDARIONAS
3D Generalist
About me
For the past 5 years, I've been professionally working in computer graphics.
I started out creating characters and assets for Minecraft add-ons.
Gradually, my range of tasks expanded: game models, 3D elements for websites, videos.
MODELING (high-poly / low-poly)
TEXTURES and MATERIALS
ARMATURES and WEIGHT PAINTING
ANIMATIONS
RENDERS and POST-PRODUCTION



























